Carnage engulfs the battlefield as the warring armies meet head-on. Fangs and claws crunch through bone. Blades ring like hammers on anvils. Blood spurts and flesh tears as hate-filled foes tear one another apart.
In both steps of the Fight phase, players alternate selecting eligible units from their army, one at a time, starting with the player whose turn is not taking place, and fighting with them. Note that a player cannot pass or opt not to fight when they have one or more eligible units that could fight – they must select one of them to fight.
In both steps, a unit is eligible to fight if either or both of the following apply:
■ It is within Engagement Range of one or more enemy units. ■ It made a Charge move this turn.
No unit can fight more than once in the Fight phase. In each step, if all of one player’s eligible units that can fight during that step have fought, the opposing player can then fight with all of their remaining eligible units that can fight during that step, one at a time.
Once neither player has any eligible units to fight with during the current step, you progress to the next step. Once all eligible units have fought in every step, the Fight phase ends. The player’s turn then ends and, unless the battle ends, the next player’s turn begins.
Note that after an enemy unit has fought and finished its Consolidation move (see Fight section), it might be that previously ineligible units are now eligible – these units can then be selected to fight during the Remaining Combats step.
The Fight phase is split into two steps. Units that have the ability to Fight First do so, followed by any remaining eligible units.
In this step, all eligible units with the Fights First ability fight (see below). Remember that this will include units that made a Charge move this turn and that have a Charge bonus (see Charge Phase section).
Units with this ability that are eligible to fight do so in the Fights First step, provided every model in the unit has this ability.
In this step, all remaining eligible units fight. This includes any units with the Fights First ability that were not eligible to fight at the start of the Fight phase, but have since become eligible to fight.