Your forces can attempt daring battlefield tasks to turn the conflict in your favour.
Some cards feature Actions that certain units can perform. Each Action states which units can perform it, when it is started and completed, and what the effects of completing it are.
A unit cannot start to perform an Action if one or more of the following apply to that unit:
It is an AIRCRAFT unit.
It is Battle-shocked.
It is within Engagement Range of one or more enemy units (unless it is a TITANIC CHARACTER unit).
It Advanced or Fell Back this turn.
It is not eligible to shoot this phase (including units that have already been selected to shoot this phase).
It has an Objective Control characteristic of 0.
If a unit starts to perform an Action, until that Action is completed or until the end of the turn (whichever is later), that unit is not eligible to shoot or declare a charge (if it is a TITANIC CHARACTER unit, that unit cannot start to perform another Action and is not eligible to declare a charge instead).
If a unit performing an Action makes a move (excluding Pile-in and Consolidation moves) or leaves the battlefield, that Action cannot be completed.